About Me

Craftsman, Gamer, Innovator - Spends more time in practice mode than playing online, but at least the hitbox is frame-perfect!

Tobi's profile picture

Tobi

Creator of FlatboxLab

Hey, I'm Tobi, the creator behind FlatboxLab! I started this project because I wanted to dive into fighting games with my own custom hitbox controller. But I also wanted it packed with all the top-tier features you'd expect from high-end hitboxes.

My controllers are designed to perform, with an average input latency of 0.76ms. But it's not just about performance. I wanted these hitboxes to look and feel amazing too. I handpick high-quality materials, designing each controller with custom artwork, often inspired by famous fighting game characters.

The Flatbox Journey

Every Flatbox is built by hand in my workshop in Germany, using a combination of carefully selected materials and reliable technology. This isn’t mass production—each controller is made one at a time, ensuring that every detail is just right.

From selecting the right material to the final quality checks, every step in creating a Flatbox is done with utmost care and precision. This is a fan-driven project, and each controller reflects my love for the craft.

Crafting Process

  • 1
    Material Selection (Filament)
  • 2
    Design Optimization
  • 3
    3D Printing with Bambu Lab X1C
  • 4
    Component Assembly
  • 5
    Soldering with Lead-free Solder
  • 6
    Firmware Installation (gp2040-ce)
  • 7
    Quality Checks

Why Choose FlatboxLab?

  • ✓
    13 Input Modes
  • ✓
    Low Input Latency (0.76ms X-Input, 0.91ms PS5)
  • ✓
    Multiple SOCD Cleaning Modes
  • ✓
    Stick Emulation
  • ✓
    Dual Direction Support
  • ✓
    Custom Artwork
  • ✓
    Handcrafted in Germany