About Me
Craftsman, Gamer, Innovator - Spends more time in practice mode than playing online, but at least the hitbox is frame-perfect!
Tobi
Creator of FlatboxLab
Hey, I'm Tobi, the creator behind FlatboxLab! I started this project because I wanted to dive into fighting games with my own custom hitbox controller. But I also wanted it packed with all the top-tier features you'd expect from high-end hitboxes.
My controllers are designed to perform, with an average input latency of 0.76ms. But it's not just about performance. I wanted these hitboxes to look and feel amazing too. I handpick high-quality materials, designing each controller with custom artwork, often inspired by famous fighting game characters.
The Flatbox Journey
Every Flatbox is built by hand in my workshop in Germany, using a combination of carefully selected materials and reliable technology. This isn’t mass production—each controller is made one at a time, ensuring that every detail is just right.
From selecting the right material to the final quality checks, every step in creating a Flatbox is done with utmost care and precision. This is a fan-driven project, and each controller reflects my love for the craft.
Crafting Process
- 1Material Selection (Filament)
- 2Design Optimization
- 33D Printing with Bambu Lab X1C
- 4Component Assembly
- 5Soldering with Lead-free Solder
- 6Firmware Installation (gp2040-ce)
- 7Quality Checks
Why Choose FlatboxLab?
- ✓13 Input Modes
- ✓Low Input Latency (0.76ms X-Input, 0.91ms PS5)
- ✓Multiple SOCD Cleaning Modes
- ✓Stick Emulation
- ✓Dual Direction Support
- ✓Custom Artwork
- ✓Handcrafted in Germany